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Spring Split · Regional 3
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AIPX Gaming vs ATK
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Game 4
AIPX Gaming
WINNER
2
–
1
GAME 4
UTOPIA COLISEUM (DUSK)
5:00
ATK
SERIES
G1 4–2
G2 2–4
G3 2–3
G4 2–1
G5 1–5
SERIES STATS →
POSSESSION
who had the ball
50%
50%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSURE
who kept play in the other half
53%
47%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
EXPAND ALL
01
Overview
6 players · 3 goals
AIPX Gaming
PLAYER
GOALS
ASSISTS
SAVES
SHOTS
SCORE
BIG PADS
DEMOS
Lackstar
0
0
0
2
84
23
1
pnda
2
0
1
3
388
17
0
friction
SAVIOR
MVP
0
1
3
3
457
20
3
ATK
PLAYER
GOALS
ASSISTS
SAVES
SHOTS
SCORE
BIG PADS
DEMOS
SchalkG
1
0
0
1
220
18
1
Werty ^^
SAVIOR
0
1
3
2
394
16
0
Arceon
SAVIOR
0
0
3
2
336
21
0
02
Scoring
goals · assists · saves · shots …
⌄
03
Boost
average boost · big pads · small pads · boost gained …
⌄
04
Movement
average speed · time at max speed · time supersonic · distance (km) …
⌄
05
Positioning
defensive third · neutral third · attacking third · time behind ball …
⌄
06
Demos
demos inflicted · times demoed · demo differential · car bumps …
⌄
07
Passing & possession
passes given · passes received · 50/50 challenges · possession lost …
⌄
08
Goals
when each went in, and where it was struck from
SCORE TIMELINE
3 goals · clock runs left to right
0:00
1:00
2:00
3:00
4:00
5:00
pnda · 1–0
00:35
pnda · 2–0
01:01
SchalkG · 2–1
03:19
AIPX Gaming
ATK
GOAL LOCATIONS
where the scorer struck from · marker size is strike speed
AIPX GAMING DEFEND
ATK DEFEND
1
2
3
3 of 3 goals placed, where the scorer was one second before it went in. The number in each marker is the order it was scored.
POSITION HEAT MAPS
every card faces the same way · own goal at the bottom · at least 687 readings each
Lackstar
54% own half
Lackstar: position density
OWN GOAL AT THE BOTTOM
pnda
58% own half
pnda: position density
OWN GOAL AT THE BOTTOM
friction
56% own half
friction: position density
OWN GOAL AT THE BOTTOM
SchalkG
71% own half
SchalkG: position density
OWN GOAL AT THE BOTTOM
Werty ^^
62% own half
Werty ^^: position density
OWN GOAL AT THE BOTTOM
Arceon
65% own half
Arceon: position density
OWN GOAL AT THE BOTTOM
Buildup to Goal
0:35
friction
(gained, -20s)
→
pnda
(gained, -14s)
→
Lackstar
(gained, -8s)
→
pnda scored
1:01
friction
(passed, -7s)
→
pnda
(passed, -5s)
→
Lackstar
(passed, -1s)
→
pnda scored
3:19
friction
(gained, -15s)
→
Lackstar
(gained, -10s)
→
Werty ^^
(gained, -6s)
→
SchalkG scored
Boost Pad Pickups (size = frequency)
Demolitions
0:17
friction
→
Arceon
0:21
Lackstar
→
SchalkG
1:13
friction
→
Werty ^^
3:14
SchalkG
→
pnda
3:37
friction
→
Werty ^^
Passing Network
AIPX Gaming
ATK
Turnover Locations
AIPX Gaming
ATK