POSSESSIONwho had the ball
49%51%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
48%52%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 1 goal
White Rabbit Gaming| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
ckeno FINISHER | 1 | 0 | 2 | 4 | 311 | 16 | 1 |
friction SAVIOR MVP | 0 | 0 | 4 | 4 | 344 | 11 | 2 |
| Wee_Casper | 0 | 0 | 1 | 2 | 201 | 25 | 0 |
AIPX Gaming08Goalswhen each went in, and where it was struck from
SCORE TIMELINE1 goals · clock runs left to right
0:001:002:003:004:005:00
White Rabbit GamingAIPX Gaming
GOAL LOCATIONSpoint of contact · marker size is strike speed
WHITE RABBIT GAMING DEFENDAIPX GAMING DEFEND
1 of 1 goals carry a strike position. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:00ckeno→Auriginal
0:44EliakimZA→Wee_Casper
2:05?→Auriginal
3:08friction→Lackstar
3:21Auriginal→Wee_Casper
3:26Lackstar→Wee_Casper
3:49Auriginal→Wee_Casper
4:26friction→Auriginal
0:00EliakimZA→Wee_Casper
0:00EliakimZA→ckeno
Passing Network
Turnover Locations