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Millennial Times Gaming vs Reformed
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Game 1
Millennial Times Gaming
0
–
4
GAME 1
MANNFIELD (NIGHT)
5:00
Reformed
WINNER
SERIES
G1 0–4
G2 2–0
G3 5–3
G4 1–3
G5 4–2
SERIES STATS →
POSSESSION
who had the ball
35%
65%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSURE
who kept play in the other half
52%
48%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
EXPAND ALL
01
Overview
6 players · 4 goals
Millennial Times Gaming
PLAYER
GOALS
ASSISTS
SAVES
SHOTS
SCORE
BIG PADS
DEMOS
Zero
0
0
2
2
305
23
3
Clarry.
0
0
0
1
104
20
1
Ram
SAVIOR
0
0
3
1
348
18
0
Reformed
PLAYER
GOALS
ASSISTS
SAVES
SHOTS
SCORE
BIG PADS
DEMOS
SkillSteal
0
1
1
2
268
23
2
Arceon
1
2
0
4
424
17
2
Mr.Low
HAT TRICK
MVP
3
0
2
4
625
23
1
02
Scoring
goals · assists · saves · shots …
⌄
03
Boost
average boost · big pads · small pads · boost gained …
⌄
04
Movement
average speed · time at max speed · time supersonic · distance (km) …
⌄
05
Positioning
defensive third · neutral third · attacking third · time behind ball …
⌄
06
Demos
demos inflicted · times demoed · demo differential · car bumps …
⌄
07
Passing & possession
passes given · passes received · 50/50 challenges · possession lost …
⌄
08
Goals
when each went in, and where it was struck from
SCORE TIMELINE
4 goals · clock runs left to right
0:00
1:00
2:00
3:00
4:00
5:00
Mr.Low · 0–1
00:07
Mr.Low · 0–2
00:27
Arceon · 0–3
02:50
Mr.Low · 0–4
04:39
Millennial Times Gaming
Reformed
GOAL LOCATIONS
where the scorer struck from · marker size is strike speed
MILLENNIAL TIMES GAMING DEFEND
REFORMED DEFEND
1
2
3
4
4 of 4 goals placed, where the scorer was one second before it went in. The number in each marker is the order it was scored.
POSITION HEAT MAPS
every card faces the same way · own goal at the bottom · at least 662 readings each
Zero
55% own half
Zero: position density
OWN GOAL AT THE BOTTOM
Clarry.
57% own half
Clarry.: position density
OWN GOAL AT THE BOTTOM
Ram
63% own half
Ram: position density
OWN GOAL AT THE BOTTOM
SkillSteal
56% own half
SkillSteal: position density
OWN GOAL AT THE BOTTOM
Arceon
60% own half
Arceon: position density
OWN GOAL AT THE BOTTOM
Mr.Low
60% own half
Mr.Low: position density
OWN GOAL AT THE BOTTOM
Buildup to Goal
0:07
Ram
(passed, -5s)
→
Zero
(passed, -0s)
→
Mr.Low scored
0:27
Arceon
(passed, -13s)
→
Ram
(passed, -3s)
→
Zero
(passed, -1s)
→
Mr.Low scored
2:50
Mr.Low
(passed, -9s)
→
Mr.Low
(gained, -7s)
→
Zero
(passed, -2s)
→
Arceon scored
4:39
Clarry.
(passed, -15s)
→
SkillSteal
(passed, -13s)
→
Arceon
(passed, -0s)
→
Mr.Low scored
Boost Pad Pickups (size = frequency)
Demolitions
0:04
Clarry.
→
SkillSteal
0:07
SkillSteal
→
Ram
1:44
Arceon
→
Clarry.
2:12
Zero
→
Arceon
3:29
Zero
→
Mr.Low
3:45
SkillSteal
→
Ram
4:13
Arceon
→
Clarry.
4:32
Mr.Low
→
Clarry.
4:47
Zero
→
Arceon
Passing Network
Millennial Times Gaming
Reformed
Turnover Locations
Millennial Times Gaming
Reformed