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Boston Major · Open 2
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ROUNDS vs Unity
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Game 3
ROUNDS
1
–
3
GAME 3
MANNFIELD (NIGHT)
5:00
Unity
WINNER
SERIES
G1 1–0
G2 3–2
G3 1–3
G4 0–3
G5 3–1
SERIES STATS →
POSSESSION
who had the ball
47%
53%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSURE
who kept play in the other half
65%
35%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
EXPAND ALL
01
Overview
6 players · 4 goals
ROUNDS
PLAYER
GOALS
ASSISTS
SAVES
SHOTS
SCORE
BIG PADS
DEMOS
Renshiro
0
0
1
8
269
16
0
onizumaa
1
0
0
2
338
22
2
marssyy
0
1
0
5
138
27
2
Unity
PLAYER
GOALS
ASSISTS
SAVES
SHOTS
SCORE
BIG PADS
DEMOS
Lackstar
SAVIOR
1
0
5
2
722
17
1
friction
1
1
1
1
308
17
2
SchalkG
SAVIOR ×2
MVP
1
1
7
1
807
15
1
02
Scoring
goals · assists · saves · shots …
⌄
03
Boost
average boost · big pads · small pads · boost gained …
⌄
04
Movement
average speed · time at max speed · time supersonic · distance (km) …
⌄
05
Positioning
defensive third · neutral third · attacking third · time behind ball …
⌄
06
Demos
demos inflicted · times demoed · demo differential · car bumps …
⌄
07
Passing & possession
passes given · passes received · 50/50 challenges · possession lost …
⌄
08
Goals
when each went in, and where it was struck from
SCORE TIMELINE
4 goals · clock runs left to right
0:00
1:00
2:00
3:00
4:00
5:00
friction · 0–1
00:03
Lackstar · 0–2
00:53
onizumaa · 1–2
01:45
SchalkG · 1–3
03:07
ROUNDS
Unity
GOAL LOCATIONS
where the scorer struck from · marker size is strike speed
ROUNDS DEFEND
UNITY DEFEND
1
2
3
4
4 of 4 goals placed, where the scorer was one second before it went in. The number in each marker is the order it was scored.
POSITION HEAT MAPS
every card faces the same way · own goal at the bottom · at least 695 readings each
Renshiro
47% own half
Renshiro: position density
OWN GOAL AT THE BOTTOM
onizumaa
50% own half
onizumaa: position density
OWN GOAL AT THE BOTTOM
marssyy
53% own half
marssyy: position density
OWN GOAL AT THE BOTTOM
Lackstar
70% own half
Lackstar: position density
OWN GOAL AT THE BOTTOM
friction
68% own half
friction: position density
OWN GOAL AT THE BOTTOM
SchalkG
79% own half
SchalkG: position density
OWN GOAL AT THE BOTTOM
Buildup to Goal
0:03
Lackstar
(gained, -3s)
→
Lackstar
(passed, -0s)
→
friction scored
0:53
Renshiro
(passed, -8s)
→
Renshiro
(gained, -4s)
→
Lackstar
(gained, -2s)
→
Lackstar scored
1:45
Lackstar
(passed, -5s)
→
Lackstar
(gained, -1s)
→
marssyy
(passed, -0s)
→
onizumaa scored
3:07
Renshiro
(gained, -21s)
→
onizumaa
(passed, -20s)
→
onizumaa
(gained, -9s)
→
SchalkG scored
Boost Pad Pickups (size = frequency)
Demolitions
0:20
friction
→
marssyy
0:33
marssyy
→
friction
1:06
Lackstar
→
marssyy
1:50
onizumaa
→
Lackstar
1:57
friction
→
marssyy
2:01
onizumaa
→
Lackstar
2:23
SchalkG
→
onizumaa
3:49
marssyy
→
friction
Passing Network
ROUNDS
Unity
Turnover Locations
ROUNDS
Unity