POSSESSIONwho had the ball
66%34%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
41%59%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 1 goal
Death Cloud Esports| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
| Kam | 0 | 0 | 1 | 0 | 290 | 25 | 0 |
carca SAVIOR FINISHER MVP | 1 | 0 | 4 | 1 | 520 | 17 | 2 |
| N1TRO | 0 | 0 | 1 | 1 | 166 | 18 | 1 |
Unity08Goalswhen each went in, and where it was struck from
SCORE TIMELINE1 goals · clock runs left to right
0:001:002:003:004:005:00
Death Cloud EsportsUnity
GOAL LOCATIONSwhere the scorer struck from · marker size is strike speed
DEATH CLOUD ESPORTS DEFENDUNITY DEFEND
1 of 1 goals placed, where the scorer was one second before it went in. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:21friction→Kam
2:08carca→Lackstar
3:11N1TRO→SchalkG
3:34carca→SchalkG
Passing Network
Turnover Locations