POSSESSIONwho had the ball
45%55%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
47%53%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 2 goals
Bravado Gaming| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
2Die4 SAVIOR MVP | 1 | 0 | 4 | 3 | 504 | 16 | 0 |
| Kam | 0 | 1 | 1 | 1 | 301 | 18 | 0 |
| Happymeal | 1 | 1 | 0 | 2 | 256 | 14 | 3 |
AIPX Gaming08Goalswhen each went in, and where it was struck from
SCORE TIMELINE2 goals · clock runs left to right
0:001:002:003:004:005:00
Bravado GamingAIPX Gaming
GOAL LOCATIONSpoint of contact · marker size is strike speed
BRAVADO GAMING DEFENDAIPX GAMING DEFEND
2 of 2 goals carry a strike position. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:22Happymeal→pnda
2:59Happymeal→pnda
4:11Happymeal→friction
Passing Network
Turnover Locations