POSSESSIONwho had the ball
55%45%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
60%40%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 3 goals
AIPX Gaming
Unity| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
BigFoot SAVIOR | 1 | 0 | 4 | 3 | 521 | 17 | 0 |
| Jeff | 0 | 0 | 1 | 0 | 150 | 16 | 0 |
| Potato | 0 | 0 | 0 | 3 | 158 | 12 | 1 |
08Goalswhen each went in, and where it was struck from
SCORE TIMELINE3 goals · clock runs left to right
0:001:002:003:004:005:00
AIPX GamingUnity
GOAL LOCATIONSpoint of contact · marker size is strike speed
AIPX GAMING DEFENDUNITY DEFEND
3 of 3 goals carry a strike position. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:05D3Funct→BigFoot
0:23D3Funct→Jeff
0:40Potato→Auriginal
0:52?→D3Funct
1:32Auriginal→Jeff
2:08?→D3Funct
4:07Auriginal→BigFoot
4:43?→BigFoot
Passing Network
Turnover Locations