POSSESSIONwho had the ball
55%45%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
59%41%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 3 goals
Haibo
Poney No Jutsu| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
Egle SAVIOR | 1 | 0 | 3 | 2 | 422 | 17 | 0 |
Kata SAVIOR | 0 | 0 | 3 | 0 | 235 | 13 | 3 |
| Teschow | 0 | 1 | 2 | 2 | 388 | 17 | 0 |
08Goalswhen each went in, and where it was struck from
SCORE TIMELINE3 goals · clock runs left to right
0:001:002:003:004:005:00
HaiboPoney No Jutsu
GOAL LOCATIONSpoint of contact · marker size is strike speed
HAIBO DEFENDPONEY NO JUTSU DEFEND
3 of 3 goals carry a strike position. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:02Ravioli→Kata
0:28Kata→Devour
0:46Kata→Devour
0:57Kata→Devour
1:05Ravioli→Kata
3:42Ravioli→Egle
Passing Network
Turnover Locations