POSSESSIONwho had the ball
50%50%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
43%57%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 3 goals
Haibo
Poney No Jutsu| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
| Egle | 1 | 0 | 1 | 5 | 395 | 18 | 4 |
| Kata | 0 | 1 | 0 | 2 | 198 | 15 | 0 |
| Teschow | 0 | 0 | 1 | 2 | 258 | 21 | 0 |
08Goalswhen each went in, and where it was struck from
SCORE TIMELINE3 goals · clock runs left to right
0:001:002:003:004:005:00
HaiboPoney No Jutsu
GOAL LOCATIONSpoint of contact · marker size is strike speed
HAIBO DEFENDPONEY NO JUTSU DEFEND
3 of 3 goals carry a strike position. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:02Egle→SkillSteal
2:26Egle→Ravioli
2:31Egle→Ravioli
3:21Ravioli→Teschow
3:53Egle→Ravioli
Passing Network
Turnover Locations