POSSESSIONwho had the ball
48%52%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
53%47%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 2 goals
The Punishers
Synthesis| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
| Dcln | 0 | 0 | 0 | 0 | 174 | 22 | 0 |
| mxshinn | 0 | 0 | 1 | 1 | 200 | 19 | 4 |
| Dapz | 0 | 0 | 1 | 0 | 149 | 18 | 2 |
08Goalswhen each went in, and where it was struck from
SCORE TIMELINE2 goals · clock runs left to right
0:001:002:003:004:005:00
The PunishersSynthesis
GOAL LOCATIONSpoint of contact · marker size is strike speed
THE PUNISHERS DEFENDSYNTHESIS DEFEND
2 of 2 goals carry a strike position. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:12mxshinn→GoldNiNja
0:38mxshinn→GoldNiNja
0:49mxshinn→Shadow
2:10Dapz→Shadow
2:16Dapz→GoldNiNja
2:41GoldNiNja→Dapz
3:45mxshinn→GoldNiNja
4:10Shadow→Dapz
Passing Network
Turnover Locations