POSSESSIONwho had the ball
57%43%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
47%53%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 3 goals
Digital Devils| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
| Auriginal | 0 | 0 | 2 | 7 | 482 | 19 | 0 |
Zero SAVIOR | 0 | 1 | 3 | 4 | 513 | 30 | 2 |
| Yujn. | 1 | 0 | 2 | 2 | 497 | 39 | 2 |
AIPX Gaming08Goalswhen each went in, and where it was struck from
SCORE TIMELINE3 goals · clock runs left to right
0:001:002:003:004:005:00
Digital DevilsAIPX Gaming
GOAL LOCATIONSwhere the scorer struck from · marker size is strike speed
DIGITAL DEVILS DEFENDAIPX GAMING DEFEND
3 of 3 goals placed, where the scorer was one second before it went in. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:18RisenEclipse→Zero
0:38Lackstar→Yujn.
0:38Yujn.→Lackstar
1:24Lackstar→Auriginal
1:53RisenEclipse→Yujn.
1:58Zero→Lackstar
2:00Yujn.→RisenEclipse
2:35Zero→friction
3:47Lackstar→Zero
4:40friction→Yujn.
Passing Network
Turnover Locations