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Fall Split · Regional 3
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Digital Devils vs AIPX Gaming
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Game 4
Digital Devils
WINNER
4
–
1
GAME 4
UTOPIA COLISEUM (DUSK)
5:00
AIPX Gaming
SERIES
G1 3–4
G2 1–2
G3 1–2
G4 4–1
G5 2–3
SERIES STATS →
POSSESSION
who had the ball
71%
29%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSURE
who kept play in the other half
59%
41%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
EXPAND ALL
01
Overview
6 players · 5 goals
Digital Devils
PLAYER
GOALS
ASSISTS
SAVES
SHOTS
SCORE
BIG PADS
DEMOS
Yujn.
1
2
0
3
328
21
0
Auriginal
MVP
2
0
2
2
500
19
0
Zero
1
1
0
4
320
23
0
AIPX Gaming
PLAYER
GOALS
ASSISTS
SAVES
SHOTS
SCORE
BIG PADS
DEMOS
Lackstar
0
0
0
0
142
20
0
RisenEclipse
0
0
2
3
309
9
0
friction
1
0
1
4
258
18
2
02
Scoring
goals · assists · saves · shots …
⌄
03
Boost
average boost · big pads · small pads · boost gained …
⌄
04
Movement
average speed · time at max speed · time supersonic · distance (km) …
⌄
05
Positioning
defensive third · neutral third · attacking third · time behind ball …
⌄
06
Demos
demos inflicted · times demoed · demo differential · car bumps …
⌄
07
Passing & possession
passes given · passes received · 50/50 challenges · possession lost …
⌄
08
Goals
when each went in, and where it was struck from
SCORE TIMELINE
5 goals · clock runs left to right
0:00
1:00
2:00
3:00
4:00
5:00
Zero · 1–0
00:00
Auriginal · 2–0
00:35
Auriginal · 3–0
01:18
Yujn. · 4–0
03:15
friction · 4–1
04:29
Digital Devils
AIPX Gaming
GOAL LOCATIONS
where the scorer struck from · marker size is strike speed
DIGITAL DEVILS DEFEND
AIPX GAMING DEFEND
1
2
3
4
5
5 of 5 goals placed, where the scorer was one second before it went in. The number in each marker is the order it was scored.
POSITION HEAT MAPS
every card faces the same way · own goal at the bottom · at least 700 readings each
Yujn.
56% own half
Yujn.: position density
OWN GOAL AT THE BOTTOM
Auriginal
55% own half
Auriginal: position density
OWN GOAL AT THE BOTTOM
Zero
57% own half
Zero: position density
OWN GOAL AT THE BOTTOM
Lackstar
70% own half
Lackstar: position density
OWN GOAL AT THE BOTTOM
RisenEclipse
72% own half
RisenEclipse: position density
OWN GOAL AT THE BOTTOM
friction
70% own half
friction: position density
OWN GOAL AT THE BOTTOM
Buildup to Goal
0:00
Zero scored
0:35
Auriginal
(passed, -12s)
→
Zero
(gained, -5s)
→
Lackstar
(passed, -3s)
→
Auriginal scored
1:18
Auriginal
(gained, -13s)
→
friction
(gained, -4s)
→
RisenEclipse
(gained, -0s)
→
Auriginal scored
3:15
Zero
(gained, -16s)
→
Lackstar
(passed, -9s)
→
Lackstar
(passed, -0s)
→
Yujn. scored
4:29
Lackstar
(gained, -9s)
→
Auriginal
(passed, -8s)
→
friction
(passed, -0s)
→
friction scored
Boost Pad Pickups (size = frequency)
Demolitions
0:20
friction
→
Yujn.
4:16
friction
→
Zero
Passing Network
Digital Devils
AIPX Gaming
Turnover Locations
Digital Devils
AIPX Gaming