POSSESSIONwho had the ball
43%57%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
47%53%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 1 goal
ROUNDS| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
| Kam | 0 | 0 | 2 | 0 | 225 | 18 | 2 |
| Renshiro | 1 | 0 | 0 | 3 | 222 | 17 | 0 |
Wiiilooo MVP | 0 | 1 | 1 | 2 | 256 | 18 | 3 |
Synthesis| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
| Dcln | 0 | 0 | 2 | 2 | 284 | 21 | 1 |
| mxshinn | 0 | 0 | 1 | 1 | 170 | 25 | 0 |
| Dapz | 0 | 0 | 1 | 3 | 167 | 19 | 3 |
08Goalswhen each went in, and where it was struck from
SCORE TIMELINE1 goals · clock runs left to right
0:001:002:003:004:005:00
ROUNDSSynthesis
GOAL LOCATIONSpoint of contact · marker size is strike speed
ROUNDS DEFENDSYNTHESIS DEFEND
1 of 1 goals carry a strike position. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:19Wiiilooo→mxshinn
0:37Dapz→Wiiilooo
0:56Kam→Dcln
1:20Wiiilooo→Dcln
1:25Dapz→Renshiro
1:31Dcln→Renshiro
3:00Dapz→Renshiro
3:37Wiiilooo→Dcln
4:01Kam→Dapz
Passing Network
Turnover Locations