POSSESSIONwho had the ball
44%56%
Share of this game. The stored figures are not seconds, so only the split is shown.
PRESSUREwho kept play in the other half
46%54%
Share of this game. The stored figures are not seconds, so only the split is shown.
Hover a player to follow them through every panel.
01Overview6 players · 1 goal
ROUNDS
Synthesis| PLAYER | GOALS | ASSISTS | SAVES | SHOTS | SCORE | BIG PADS | DEMOS |
|---|
| Dapz | 0 | 1 | 1 | 4 | 249 | 15 | 1 |
Dcln MVP | 1 | 0 | 0 | 2 | 268 | 17 | 2 |
| mxshinn | 0 | 0 | 1 | 2 | 209 | 15 | 0 |
08Goalswhen each went in, and where it was struck from
SCORE TIMELINE1 goals · clock runs left to right
0:001:002:003:004:005:00
ROUNDSSynthesis
GOAL LOCATIONSpoint of contact · marker size is strike speed
ROUNDS DEFENDSYNTHESIS DEFEND
1 of 1 goals carry a strike position. The number in each marker is the order it was scored.
Boost Pad Pickups (size = frequency)
Demolitions
0:55Dcln→Renshiro
1:45Dcln→Wiiilooo
4:37Dapz→Wiiilooo
Passing Network
Turnover Locations